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Photo: A woman in a beach wheelchair; Copyright: Timo Hermann | Gesellschaftsbilder.de

Tourism for All: "Traveling is not just about physical access"

19/07/2018

Tourism is for everybody. The aim of the British organisation Tourism for All is to make travel accessible. Whether travelers, policy makers or companies, Tourism for All wants to operate with and for everyone. REHACARE.com asked, how the attitude of companies and politicians towards people with disabilities has changed and what the European tourism market has to offer.
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Photo: Martina Gollner (left) and Christina Rieder, the founders of FullAccess; Copyright: FullAccess

"At FullAccess, the 'Accessibility All Areas' slogan says it all"

15/02/2018

Two music enthusiasts were fed up with the lack of leisure activity choices and programs for people with disabilities. That’s why Christina Riedler and Martina Gollner decided to set up their own business with FullAccess and try to make concert promoters aware of people with disabilities as prospective customers and thus contribute to making society more tolerant.
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Photo collage: 3D-printer with a printed hand and a small model wheelchair which was printed with 3D-printing; Copyright: Messe Düsseldorf/ctillmann

February 2018: Auxiliary means out of the 3D printer

01/02/2018

Prostheses, ortheses or gloves for rehabilitation - the market for auxiliary means is diverse. However, the needs of each person cannot always be met. Then individual solutions have to be found: for example, with the help of a technology that was developed back in the 1980s, but only really gained momentum in the last 15 years. This refers to 3D printing.
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Photo collage: 3D-printer with a printed hand and a small model wheelchair which was printed with 3D-printing; Copyright: Messe Düsseldorf/ctillmann

Auxiliary means out of the 3D printer

01/02/2018

Prostheses, ortheses or gloves for rehabilitation - the market for auxiliary means is diverse. However, the needs of each person cannot always be met. Then individual solutions have to be found: for example, with the help of a technology that was developed back in the 1980s, but only really gained momentum in the last 15 years. This refers to 3D printing.
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Photo: A boy playing video games with his father; Copyright: panthermedia.net/vadymvdrobot

January 2018: Playfully accessible in rehabilitation and leisure time

03/01/2018

Virtually it doesn't really matter whether you cannot walk or whether you are a little more immobile due to age. That's why video games have meanwhile conquered both the rehabilitation industry and the leisure activities of people with disabilities. Find out how exergames put seniors in motion and how a quadriplegist plays current games in our Topic of the Month January.
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Photo: A boy playing video games with his father; Copyright: panthermedia.net/vadymvdrobot

Playfully accessible in rehabilitation and leisure time

03/01/2018

Virtually it doesn't really matter whether you cannot walk or whether you are a little more immobile due to age. That's why video games have meanwhile conquered both the rehabilitation industry and the leisure activities of people with disabilities. Find out how exergames put seniors in motion and how a quadriplegist plays current games in our Topic of the Month January.
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Photo: Dennis Winkens playing with his QuadStick; Copyright: private

Gaming tools: DIY community

03/01/2018

In this interview with REHACARE.com, Dennis Winkens explains how he discovered gaming, talks about things that can throw a monkey wrench into his game as a quadriplegic and reveals how he lobbies for increased accessibility in the video game industry.
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Photo: a braille line at a laptop; Copyright: Michel Arriens | www.michelarriens.de

How games conquer our world and range from mere entertainment to rehabilitation measures

03/01/2018

Video games have lost their corny and immature image a long time ago. And that’s a good thing because aside from being incredibly entertaining, they also have tremendous social potential. Meanwhile, the fields of rehabilitation and therapy also increasingly rely on the playfulness of young and old.
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Photo: Felix Falk; Copyright: BIU

"Computer and video games are a social and inclusive medium"

14/12/2017

Countless Let’s Play videos on YouTube show that gaming has become an integral part of society. Whether people use consoles, PCs, laptops, smartphones or tablets, you can play on almost any platform. But what about accessibility in the age of better and better graphics and increasingly interactive game design?
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