Photo: A female doctor consulting a female patient with diabetes via telehealth application; Copyright: PantherMedia/verbaska

Telehealth during COVID-19 may lead to better outcomes for diabetes patients

18/05/2020

A new study has shown that for some patients with type 1 diabetes the close monitoring of their condition using telehealth protocols combined with appropriate technology may lead to better care during the COVID-19 pandemic, when patients are avoiding in-person visits.
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Photo: Flinders University Associate Professor Kate Laver; Copyright: Flinders University

Digital solutions for dementia care

27/04/2020

Telehealth delivery of dementia care in the home can be as effective as face-to-face home visit services if carers and recipients take advantage of the technologies available, Australian researchers say.
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Photo: Man uses the Neofect Smart Glove for playful digital exercises at home; Copyright: Neofect

Neofect: "Digitization enabled us to gamify rehabilitation"

23/04/2020

Light, individual and motivating: The portable therapy devices by Neofect aim to facilitate modern hand, arm and shoulder rehabilitation for rehab facilities and homecare use. We asked Scott Kim, CEO and co-founder of Neofect, to what extend gamification and digitization are advantages for the rehabilitation sector.
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Photo: Sensory insole by novapace lying in front of a tablet on a table; Copyright: novapace

Parkinson's disease: Greater gait stability thanks to smart insoles

25/07/2019

Gentle vibrations delivered to feet alert users to dangerous situations as they walk and prompt a more normalized gait pattern. That’s the concept behind the sensory orthotic insoles by novapace. In this interview, Simon Staffa, project manager at novapace, explains how this technology can help people with Parkinson's disease and describes the opportunities digitization brings to rehabilitation.
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Photo: Georg Teufl during rehabilitation process with a stroke patient using virtual reality glasses; Copyright: Rewellio GmbH

Stroke: Digitalization of rehabilitation with Rewellio

27/06/2019

Mobile devices like tablets can help people with rehabilitation after a stroke – like with an app or virtual reality. Rewellio starts right here and wants to make therapy easier both for the patients and the physiotherapists. REHACARE.com talked to Georg Teufl, founder and CEO of Rewellio GmbH, about the advantages of his product and digitalization in general.
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Photo: Older lady sitting on a chair in front of a screen showing a motorcyclist on the motorway. Other residents cheer her on; Copyright: RetroBrain R&D

MemoreBox by RetroBrain: Where rehabilitation meets fun

20/12/2018

Doing something good for your health in a playful and fun way – that sums up the concept of health games. "It does not have to be grueling, boring and dreadful to maintain or regain your health," says Manouchehr Shamsrizi. He co-founded RetroBrain and developed the MemoreBox – an easy-to-use gaming console for aging adults, designed to keep them physically and mentally healthy and fit.
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Photo: Chiara Dickmann und Helen van Ravenstein; Copyright: Tobias Koch | www.tobiaskoch.net

Leicht. Bewerben.: "Simple Language can break down online barriers and communicate content so everyone can understand"

22/11/2018

Writing an informative job application can be hard but it’s crucial if you want to find a job. Especially young people with learning disabilities often struggle with this feat. That’s why the KulturLife non-profit organization has launched the "Leicht. Bewerben" project (English: Applying. Made Simple).
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Photo: The TiPY keyboard for one hand; Copyright: Drory Handels GmbH

"TiPY is designed to accomplish the same things with one hand as you can with a standard two-handed keyboard"

25/10/2018

Microsoft has led the way and launched an adaptive controller to enable people with physical disabilities to have nearly the same complete gaming experience as people without disabilities. Mattheaus Drory achieved a similar result. In this interview with REHACARE.com, he admits that he initially didn’t necessarily have people with disabilities in mind when he developed his one-handed keyboard.
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