Photo: Many visitors sit in the expert forum TREFFPUNKT REHACARE and listen to the speakers; Copyright: Messe Düsseldorf / ctillmann

Messe Düsseldorf / ctillmann

TREFFPUNKT REHACARE 2022: Highlight topics from the expert forum

12/12/2022

TREFFPUNKT REHACARE is your central platform for lectures, panel discussions, and the exchange of information and experience. Topics included the digitization of the workplace and recreational environment, technical assistance and vocational rehabilitation with a focus on exoskeletons, job coaching, and rehabilitation for people living with long or post-COVID conditions.
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Image: Guided by a physiotherapist, a child trains with a game on the Phibox in front of a TV; Copyright: PHIBOX

Phibox

Getting fit is child’s play: Gamification in rehabilitation and physiotherapy

12/10/2022

More and more people love to play games – and do so on a regular basis by using a video game console or their cell phones. An opinion poll by the GfK research institute from last year shows that games cast a big spell on all age groups. It’s no surprise that a growing number of rehabilitation and physiotherapy concepts include game design elements to pursue recovery goals.
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Photo: Caregiver explains therapy plan to elderly person using a tablet; Copyright: Rido81

Rido81

Brilliantly digital: tech applications in physio and rehab

12/10/2022

Increasingly, manufacturers are offering digital solutions for different needs in the fields of rehabilitation and physiotherapy – be it customized training programs or fun exercise games. In this Topic of the Month, you can find out what innovative options are already available today and what can still be expected for the future.
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Photo: A speech computer is on display at REHACARE; Copyright: Messe Düsseldorf / ctillmann

Messe Düsseldorf / ctillmann

Digital assistive technologies: Modern tools to make life more accessible

13/07/2022

People with disabilities often rely on assistance in different ways. Whether it's speech computers, screen readers, i.e. software that vocalizes on-screen texts, or special power wheelchairs – what all assistance has in common here is that it works thanks to digital components.
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Photo: The team from

Die Neue Norm

Diversity and inclusion: Podcast breaks with the definition of "normal"

26/03/2020

Diversity makes our society richer and stronger. That is why the podcast "Die Neue Norm" (English: The New Norm) does not center on people with disabilities but society as a whole – which includes people with disabilities. Once a month, the podcast features journalists Jonas Karpa, Judyta Smykowski and activist Raul Krauthausen as they discuss topics that move them, their listeners or society.
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Photo: Patrick Mayer in the German TV show

VOX / TVNOW / Frank W. Hempel

Mobility: Overcoming barriers with Wheelblades

28/11/2019

Whether they are on vacation in the mountains or brave winter weather at home – people with mobility impairments want to take precautions to arrive safely at their destination. Patrick Mayer is personally affected by disability and developed two products that enable wheelchair and walking aid users to master these situations: Wheelblades and the SafetyFoot.
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Photo: Felix Falk; Copyright: BIU

BIU

"Computer and video games are a social and inclusive medium"

14/12/2017

Countless Let’s Play videos on YouTube show that gaming has become an integral part of society. Whether people use consoles, PCs, laptops, smartphones or tablets, you can play on almost any platform. But what about accessibility in the age of better and better graphics and increasingly interactive game design?
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Photo: meeting in the PIKSL Lab

PIKSL

"PIKSL focuses on the removal of digital barriers"

26/01/2016

Digital transformation does not only cause problems for persons with disabilities. Companies are also facing digital barriers they need to overcome. The PIKSL Lab makes digital inclusion its priority: together, individuals with and without disabilities work on removing digital barriers. In this interview with REHACARE.de, Project Manager Tobias Marczinzik explains the PIKSL concept.
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