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Image: A man and a woman with smartphones record a video of an athlete climbing a climbing wall with a prosthesis

Cinematic Impressions from the press tour

26.09.2024

Experience REHACARE 2024 through the eyes of journalists: From innovative products to inspiring encounters, every shot from the press tour is truly captivating.
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Image: A woman with VR glasses on her face does an exercise with her right arm

Rehabilitation with gamification and VR – Interview with CUREosity GmbH

25.09.2024

Since 2021, CUREosity GmbH has been proving with CUREO that rehabilitation does not have to be monotonous. With CUREO, people can complete exercises in a virtual reality (VR) environment in a fun way. This not only increases motivation to exercise, but also relieves the burden on therapists, who do not have to constantly supervise the exercises.
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Photo: An elderly woman wearing virtual reality glasses; Copyright: CUREosity GmbH

CUREosity GmbH

CUREosity and partners launch pilot project for virtual reality therapy

07.02.2024

Since February 1, 2024, the German health insurance company Techniker Krankenkasse has been reimbursing virtual reality therapy (VR therapy) with CUREO® in rehabilitation, making it the first health insurance company in Germany to make this modern therapy method available to its policyholders. The offer is initially aimed at patients of the Ambulanticum, which is the ideal partner for the project.
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Photo: A woman in light blue clothing wears VR goggles and holds her hands in front of her; Copyright: Darlene Alderson / Pexels

Darlene Alderson / Pexels

Digitalization in therapy professions: Progress against the shortage of skilled workers?

26.10.2023

There is a shortage of skilled workers – also in the therapy sector. People who need physiotherapy, ergotherapy or speech therapy due to a disability, illness or injury often have to wait a long time for entry into a program. Progress in digitalization offers new opportunities for those affected and can relieve the burden on therapists.
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Photo: Caesar van Heyningen and Thomas Saur shake hands and look into the camera; Copyright: CUREosity GmbH

CUREosity GmbH

Changes in the management of CUREosity

07.08.2023

Caesar van Heyningen will become the new CEO of CUREosity, a leader in the development of VR therapy systems for the medical field, on July 1, 2023. His predecessor, Thomas Saur, will assume the role of CVO. Together with the CTO, Stefan Arand, they form the company's new management team, which aims to establish and further expand the company internationally.
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Photo: a young woman sits on a sofa wearing VR glasses, she has both hands raised, the left hand is a prosthetic arm; Copyright: envato/StudioVK

envato/StudioVK

Digitization and robotics in the assistive technology industry

26.06.2023

The topics of digitization and robotics are becoming increasingly tangible for us and, in many cases, they enrich our lives. They also offer a great support for people with disabilities. Speech computers can give people without the ability to speak a voice again, apps improve the effectiveness of hearing aids and care robots are already helping within retirement and nursing homes.
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Image: Man training with the THERA-Trainer senso. One of the games is running on the screen. Next to him is a physiotherapist; Copyright: THERA-Trainer

THERA-Trainer

THERA-Trainer is expanding its portfolio with a unique training device for cognitive-motor training

13.04.2023

The new THERA-Trainer senso is a highly efficient training device for improving mental and physical performance and reducing the risk of falls. Numerous scientifically validated training programs are available for selection. Intelligent algorithms automatically adapt the games to the individual performance capacity.
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Image: Guided by a physiotherapist, a child trains with a game on the Phibox in front of a TV; Copyright: PHIBOX

Phibox

Getting fit is child’s play: Gamification in rehabilitation and physiotherapy

12.10.2022

More and more people love to play games – and do so on a regular basis by using a video game console or their cell phones. An opinion poll by the GfK research institute from last year shows that games cast a big spell on all age groups. It’s no surprise that a growing number of rehabilitation and physiotherapy concepts include game design elements to pursue recovery goals.
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Photo: WheelSim VR test user Andreas with VR glasses in front of the screen; Copyright: LIFEtool

LIFEtool

WheelSim VR: learning safe electric wheelchair operation thanks to virtual reality

20.05.2021

LIFEtool is as non-profit organization that counsels and equips people with the tools, they need to be successful. The Austrian company now successfully adapted its 2D-based simulator WheelSim to virtual reality. VR training enables power wheelchair users to practice difficult tasks in a safe environment.
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Photo: Georg Teufl during rehabilitation process with a stroke patient using virtual reality glasses; Copyright: Rewellio GmbH

Rewellio GmbH

Stroke: Digitalization of rehabilitation with Rewellio

27.06.2019

Mobile devices like tablets can help people with rehabilitation after a stroke – like with an app or virtual reality. Rewellio starts right here and wants to make therapy easier both for the patients and the physiotherapists. REHACARE.com talked to Georg Teufl, founder and CEO of Rewellio GmbH, about the advantages of his product and digitalization in general.
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