Photo: Young man in the Icaros flight simulator; Copyright: German Sport University Cologne

Rehabilitation: Exergaming with Icaros


Studies show significant correlations between periods spent sitting and the prevalence of chronic diseases. This also applies to children and adolescents. One of the major obstacles to people taking up physical exercise is a lack of motivation. The solution could be Icaros: a flight simulator with exergaming technology that promises the user an element of fun while at the same time keeping fit.
Read more
Photo: Female gamer during an eSports event; Copyright:

May 2019: Real inclusion through virtual possibilities?


The gaming industry is booming. And because the basic idea is to reach as many players as possible, perhaps that's why something is happening in terms of accessibility. You can read in our Topic of the Month May why e-sports currently still have to fight for its status and in what respect there is still a lot of room for accessibility improvement from the perspective of a disabled gamer.
Read more
Photo: Gamer in front of his screen during an eSports event; Copyright:

Accessible eSports: technically feasible, but lacking social visibility


Although it is a newer sport – and yes, it is not a sport in the traditional sense of the word – eSports enjoys mass appeal. Having said that, people face the same challenges in the digital realm as they do in the real world when it comes to the participation of people with disabilities for example.
Read more
Photo: In the ReMoCap lab a man attaches sensors to another man's leg; Copyright: Martin Lifka Photography

Rehabilitation: Gait analysis and training in Virtual Reality


New technology provides new opportunities. What pertains to so many areas of life also applies to the field of rehabilitation and physiotherapy. examined whether and how virtual reality, visual analytics, and machine learning can enhance and shape the healthcare sector in the future – especially when it comes to gait analysis.
Read more