Brain+ ApS

Njalsgade 19D, 2300 Copenhagen
Denmark

Hall map

REHACARE 2018 hall map (Hall 4): stand D28

Fairground map

REHACARE 2018 fairground map: Hall 4

Contact

Bjarke Panduro

Phone
+45 20466468

Email
bjarke@brain-plus.com

Visit us

Hall 4 / D28

26.09.2018

Topic

Download

10:00 - 15:15

Workshops starting every full hour - Digital Future of Neurorehabilitation: Neuro-games and Gamified Therapeutics

  • Combining the latest neuroscience with gaming psychology, machine learning and neurogaming is set to be a major disruptor in the future of healthcare, and in particular, neurorehabilitation.
  • Incorporating sensory, cognitive, emotional, and behavioral technologies, game creators are becoming able to develop games that accelerate the rehabilitation of impaired and declining cognitive brain functions.
  • Games focused on attention, complex cognitive functions, and mindfulness are just the beginning, as researchers are looking for solutions for patients suffering from cognitive impairment caused by Traumatic Brain Injury, Stroke, Depression, Parkinson’s disease, Alzheimer’s disease, etc.
  • Dynamic computer games + Clinically validated neuroscience = Faster recovery, more efficient self-care, and increased quality of care
  • Detailed schedule: 
10:00 - 10:15 Workshop
11:00 - 11:15 Workshop
13:00 - 13:15 Workshop
14:00 - 14:15 Workshop
15:00 - 15:15 Workshop

More Less

27.09.2018

Topic

Download

10:00 - 15:15

Workshops starting every full hour - Digital Future of Neurorehabilitation: Neuro-games and Gamified Therapeutics

  • Combining the latest neuroscience with gaming psychology, machine learning and neurogaming is set to be a major disruptor in the future of healthcare, and in particular, neurorehabilitation.
  • Incorporating sensory, cognitive, emotional, and behavioral technologies, game creators are becoming able to develop games that accelerate the rehabilitation of impaired and declining cognitive brain functions.
  • Games focused on attention, complex cognitive functions, and mindfulness are just the beginning, as researchers are looking for solutions for patients suffering from cognitive impairment caused by Traumatic Brain Injury, Stroke, Depression, Parkinson’s disease, Alzheimer’s disease, etc.
  • Dynamic computer games + Clinically validated neuroscience = Faster recovery, more efficient self-care, and increased quality of care
  • Detailed schedule: 
10:00 - 10:15 Workshop
11:00 - 11:15 Workshop
13:00 - 13:15 Workshop
14:00 - 14:15 Workshop
15:00 - 15:15 Workshop

More Less

28.09.2018

Topic

Download

10:00 - 16:00

Workshops starting every full hour - Digital Future of Neurorehabilitation: Neuro-games and Gamified Therapeutics

  • Combining the latest neuroscience with gaming psychology, machine learning and neurogaming is set to be a major disruptor in the future of healthcare, and in particular, neurorehabilitation.
  • Incorporating sensory, cognitive, emotional, and behavioral technologies, game creators are becoming able to develop games that accelerate the rehabilitation of impaired and declining cognitive brain functions.
  • Games focused on attention, complex cognitive functions, and mindfulness are just the beginning, as researchers are looking for solutions for patients suffering from cognitive impairment caused by Traumatic Brain Injury, Stroke, Depression, Parkinson’s disease, Alzheimer’s disease, etc.
  • Dynamic computer games + Clinically validated neuroscience = Faster recovery, more efficient self-care, and increased quality of care
  • Detailed schedule:
10:00 - 10:15 Workshop
11:00 - 11:15 Workshop
13:00 - 13:15 Workshop
14:00 - 14:15 Workshop
15:00 - 16:00 Exhibitor Lecture

More Less

29.09.2018

Topic

Download

10:00 - 15:15

Workshops starting every full hour - Digital Future of Neurorehabilitation: Neuro-games and Gamified Therapeutics

  • Combining the latest neuroscience with gaming psychology, machine learning and neurogaming is set to be a major disruptor in the future of healthcare, and in particular, neurorehabilitation.
  • Incorporating sensory, cognitive, emotional, and behavioral technologies, game creators are becoming able to develop games that accelerate the rehabilitation of impaired and declining cognitive brain function.
  • Games focused on attention, complex cognitive functions, and mindfulness are just the beginning, as researchers are looking for solutions for patients suffering from cognitive impairment caused by Traumatic Brain Injury, Stroke, Depression, Parkinson’s disease, Alzheimer’s disease, etc.
  • Dynamic computer games + Clinically validated neuroscience = Faster recovery, more efficient self-care, and increased quality of care
  • Detailed schedule: 
10:00 - 10:15 Workshop
11:00 - 11:15 Workshop
13:00 - 13:15 Workshop
13:30 - 14:30 Exhibitor Lecture
15:00 - 15:15 Workshop

More Less

Our range of products

Product categories

  • 11  Physical training, physiotherapy and occupational therapy
  • 11.05  Accessories for occupational therapy

Accessories for occupational therapy

  • 11  Physical training, physiotherapy and occupational therapy
  • 11.08  Cognitive therapy

Cognitive therapy

Our products

Product category: Cognitive therapy

Brain + RECOVER

Brain + RECOVER is a digital platform and app for neurorehabilitation and an innovative meeting of validated neuroscience, computer games, machine learning and behavioral psychology.

The patient trains in the app with neurogames and gamified behavioral therapy and engages in a highly motivating exercise program. The platform can identify cognitive strengths and weaknesses and, based on the cognitive profile, can tailor a person-specific training program that dynamically adjusts to the user.

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About us

Company details

Brain+ ApS designs and develops applications. The Company offers applications to enhance brains true potential through effective and fun exercises.

Kim Baden-Kristensen
Founder & CEO

Ulrik Ditlev Eriksen
Founder & COO

Rasmus Højengaard
Founder & CCO

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